Server mod loader framework — required for all other mods.
Shared utility library required by many of bdew's server mods.
Runs JavaScript scripts on the server for custom events without recompiling.
Custom icon framework that other mods depend on for rendering item icons.
Bulk digging, auto-drop at tile border, dig to ground level.
Resizable, zoomable in-game map with deed markers and soul fall stones.
Separates bulk storage contents by quality level.
Claim abandoned or unowned chests and containers.
Tells players when the next crop growth tick will occur.
Combine items that can't normally be combined (logs, shafts, etc).
Doubles storage capacity of BSBs, FSBs, and crates.
Instantly empty all items from a trash heap with flint and steel.
Adds /location command to display current tile coordinates.
Centers trees and objects on their tile, removing offset positioning.
Removes postage costs and auto-enchants new mailboxes with Courier.
Pick multiple sprouts in a single action.
Displays current online player count for status pages.
Rename tamed or village-branded animals.
Sleep in tents to gain sleep bonus, just like beds.
Fixes action timers for prayer, meditation, alchemy, and improving.
Fixes mismatched food affinity assignments for correct skill bonuses.
Tend multiple tiles at once, configurable farming speed.
Prevents crops from turning to weeds — fields stay harvestable.
Shows exact harvest season start times for crops and trees.
Craftable planter containers for indoor farming of herbs and crops.
Large wood/stone planters that grow any crop, including reed and rice.
Plant and grow nearly any item (herbs, spices) in a pot.
Adds reedlands terrain for growing reed on land surfaces.
Banker NPC gives bank access from anywhere on the server.
Coin rewards for killing creatures, scales with difficulty.
Coins and karma for burning creature corpses.
Buyer NPC that purchases specific items from players for coin.
Crafter NPC accepts item improvement orders and returns them for coin.
Configurable trader NPC with admin-set custom items and prices.
Place heavy or bulk items on merchants for sale via contracts.
NPC fish buyer in starter towns that purchases fish from players.
Trade with merchants remotely through mailboxes.
Craftable clay piggy banks that store coins — smash to retrieve.
Purchase tools and equipment directly for coin.
Auto-pays online players coin at set intervals as playtime reward.
NPC that sells tools directly to players for coin.
Rewards coins when players vote on wurm-unlimited.com.
Rebalances archery: arrow speed, draw time, projectile behavior.
Adjusts combat and skill formulas for server-specific PvE balance.
Full combat rewrite — removes CR, reworks weapon and shield skill influence.
Guard tower guards assist nearby players under attack.
Shows healing cover power rating in the item name.
Full alchemy system — brew potions and compounds with Natural Substances.
Removes meditation skill delays and distance requirements.
Sacrificed rare items can yield bones of equivalent rarity.
Priest spell that converts nearby tiles to sand terrain.
Full spell and religion overhaul — add, remove, rebalance spells and deity restrictions.
Craftable portal structures for fast travel along highway networks.
Craftable recall runes — mark a location, teleport back anytime.
Recall with your vehicle or mount, not just on foot.
Configurable custom portal structures for point-to-point travel.
NPC exchanges mounts for tokens — transport animals on boats.
Tweaks player and creature movement speeds.
Configurable max bridge width beyond vanilla limits.
Removes size restrictions on mine door openings.
Removes skill requirement for planning buildings of any size.
Surface mine by uncovering only one rock tile.
Enhanced mattock for efficient mass terraforming.
Make concrete with just clay and rock shards.
Right-click to pave — streamlined paving action.
Prevents dirt tiles from shifting when terrain is modified.
Rare chance to find Adamantine or Glimmersteel while mining.
Forges and fireplaces produce ash as a byproduct of burning.
Expanded cooking system with new recipes and ingredients.
Craftable device for extracting and mixing custom RGB dye values.
Additional craftable items and recipes not in vanilla.
Craft all pauldron shoulder armor types not normally player-craftable.
Preserve food with beeswax — non-edible decorative display items.
Functional windmill and sawmill structures for bulk production.
Craftable horse barding (armor) for mounted protection.
NPC that summons specific creatures for combat or taming — for a price.
Equipment items for non-horse rideable creatures.
Tame and ride dragons and drakes as mounts.
Craftable posts to keep animals stationary in place.
Configure max animals hitched to carts and wagons.
Tameable miniature pet versions of creatures as companions.
Increased variety and spawn count of creatures.
Convert creature corpses into decorative taxidermy displays.
Display and store full equipment sets as decorative pieces.
Custom kingdom wagon skins using server-side asset packs.
Craftable decorative items: toys, furniture, playable chess set.
Craftable decorative paintings and windows with custom images.
Customizable sign items with configurable text.
Third-person 3D player model view.
Custom kingdom-specific items added to server item tables.
Kingdom-colored sails for boats.
All PMK kingdom tabards craftable on any kingdom.
Kingdom-branded wagons, banners, and flags.
Configurable custom loot from archaeology digs.
Improved epic mission generation with better targeting.
Community fishing competition event system.
Find treasure maps while digging/mining — use compass to locate buried loot.
Dice roll command for loot distribution or RP.
Bridges in-game chat to Discord channels in real time.
Server-side companion for extended view distance rendering.
Seasonal Halloween content: pumpkins, costumes, themed events.
GM event portals that teleport players from deed tokens to events.
Countdown timer showing when fires reach target temperature.
Tweaks fish sizes, weights, and quality distribution.
Prevents fog spiders from spawning during foggy weather.
Perform actions like farming while mounted.
Server-specific gameplay modification.
Expanded GM utility commands and server management tools.
Additional in-game commands for staff and GMs.
Custom coffee items with stat boost or fatigue reduction effects.
Betting pool system for player-run wager events.
Shrine system that grants temporary buffs to players.
Cargo hauler vehicle for large-scale item transport.
Chromatic magic class with color-themed abilities.
Generated dungeon room structures for exploration content.
Broadcasts server events and milestones to players.
Job board for posting and completing player-listed tasks.
Adjusted karma gain and spend mechanics for server balance.
Fair loot rolling system for group events and slayings.
Locked strongbox containers with special access rules.
Custom trader NPC with Draeda-specific items.
Unique lore items and artifacts tied to Draeda's world.
Large server customization bundle — combat, gear, spells, starter items.